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Technique theory... (yes, armchair theory)

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  • Technique theory... (yes, armchair theory)

    I was thinking of a technique that makes a sort of hybrid out of braking and kansei drift by using left-foot braking.

    Basically, I figured that someone could use left-foot braking to do the initial braking for a corner, with the throttle on, and then let off the brake, and use accell-off to initiate kansei drift (which would be made easier due to the initial weight shift from the braking).

    That, or the driver could tap the brake and then use the same technique (get off the brake, then get off the gas) to do the same thing (although in a more gentle corner).


    I don't have any way to test this theory myself (no car :P), and I don't have any real experience (no car :P. Just a lot of theory...), so I'm curious if anyone has tried this, would try it, or if anyone thinks it could at least work.

    No whether it would faster, more effective, or even worth the effort... I have no clue.

    (Please don't flame the armchair drifter, I'm just curious )

  • #2
    Honestly I dont think its a good match. I consider the "kansei drift" technique good for higher speed turns. Like you're comming up fast and you just throw the car into the turn. To me left foot braking is for slower turns. You need to slow down because the entry speed was faster than the speed of the turn, but you want to stay in the powerband and make some smoke. You gotta remember that the "kansei drift" is more than just letting off the throttle. So many other things determine how the car will slide. How you turn into the turn (momentum / weight transfer), how the car is balanced (neutral, oversteer or understeer tendancy), and how hard the LSD locks (clutch type versus locked rear). When you do stuff like the left foot brake you are causing the car to rotate and the weight (inertia) to shift by applying the brake. Kind of mixes things up and leaves you at a disadvantage for the second technique you want to use (because it relies on the momentum of the car). If the weight transfer of the initial rotate was too much then you might spin out when you let off the throttle (too much oversteer). Another possible problem could be the loss of speed at first causing the accel-off to be less effective and the front tires re-gripping faster than you expect. It might work if you timed it right, but honestly I cant think of any turns I've drifted where you could use the two in that order. (but remember I'm not some pro so I'm not saying I'm right and you're wrong)

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    • #3
      Why can't you use throttle lift?
      Why can't you use a clutch kick?
      If the car is set-up right, you don't need to hit the brake to get the rear to come out on you.
      Last edited by f8ldzz; 10-27-2004, 11:40 AM.

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      • #4
        I wouldn't know

        Don't clutch kicks put a bit of stress on the drive train, as compared to braking and kansei drift?

        I'm hoping to go to Hachioji to see the team Slip Stream (the one that Super Street wrote about) with a friend of mine (who I went to with the C1 highway to the various parking parking lots where hashiriya hang out...) once I tell him about it, since we've been looking for a good touge to go to...

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        • #5
          Well, the name of the game is weight transfer and suspension tuning.
          If you set your car up right, anything that induces a weight transfer should easily get the rear to rotate.
          Most of the time, the faster you go, the faster the weight transfer.
          So, at higher speeds, the car will tend to oversteert more.

          I don't like clutch kicks myself, but we can easily induce a drift just by lifting off the throttle.
          I don't usually like hitting the brake or handbrake, cause that causes the (rear) wheels to slow down drastically.
          This requires the engine to reaccelerate the rear wheels unnecessarily.

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