Originally posted by mranlet
This is not a subject change but rather a simple tangent to the subject. I'd be happy to open another thread discussing this at greater length but I'm sure that there are others out there already:
Gran Tourismo 3, as much as the "purists" will turn up their noses, can really help a young driver learn basic techniques. If you read through the manual you'll see that they discuss things such as braking pre-turn-in and why it helps. I believe that there is also an explaination of the traction circle and how a tire acts under driving forces (GT2's double manuals come to mind, with one explaining how to play the game and the other explaining simple automotive physics). The extremely thorough technical replay mode is great too, as it shows how much steering, throttle, and braking input you are giving and you can see in real time how it effects the car.
Even if you are PS2-less, the $200 it would cost to buy the system and game could be 10x more beneficial than spending $200 on tires and "wreckless driving" tickets (one night for some people). If you combine the exquisite physics engine of the game with guidance from a book like "Going Faster" or "Secrets of Solo Racing" then your understanding of what goes on in a race or drift car will accelerate that much more.
Yeah, maybe GT3 is just a game, but it is a game that is based on extensive research and has been developed by people who know.
-MR
This is not a subject change but rather a simple tangent to the subject. I'd be happy to open another thread discussing this at greater length but I'm sure that there are others out there already:
Gran Tourismo 3, as much as the "purists" will turn up their noses, can really help a young driver learn basic techniques. If you read through the manual you'll see that they discuss things such as braking pre-turn-in and why it helps. I believe that there is also an explaination of the traction circle and how a tire acts under driving forces (GT2's double manuals come to mind, with one explaining how to play the game and the other explaining simple automotive physics). The extremely thorough technical replay mode is great too, as it shows how much steering, throttle, and braking input you are giving and you can see in real time how it effects the car.
Even if you are PS2-less, the $200 it would cost to buy the system and game could be 10x more beneficial than spending $200 on tires and "wreckless driving" tickets (one night for some people). If you combine the exquisite physics engine of the game with guidance from a book like "Going Faster" or "Secrets of Solo Racing" then your understanding of what goes on in a race or drift car will accelerate that much more.
Yeah, maybe GT3 is just a game, but it is a game that is based on extensive research and has been developed by people who know.
-MR
this is very true, i am often amazed at how real life and gt3 are intertwined, lol. GT3 helped me learn car physics and real life taught me which lines to take and when to break traction. its funny how i learned alot from both to help me with the other. hard to explain, i hope you get what i am saying.
Comment